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MCU Spider-Man Symbiote Suit Concept

I recently saw a great post here from Thomas du Crest where he showed off his incredible MCU concept art for an MCU Spider-Man Symbiote suit and I thought I’d give it a shot myself. The first major change I made to the standard idea of the Spider-Man Symbiote suit was to make the mask more form fitting. I thought it would be creepier if you could see more of the face’s features under the mask. Secondly I based the Spider design off the integrated suit from No Way Home with some more “alien” elements to tie it into the MCU more. This character is fully rigged, including facial rigging, and has 8K displacement textures I hand-painted in Blender. The character is built off a base mesh from the human generator add on in blender and then sculpted to better resemble Tom Holland. It’s not exactly film quality but the goal was to make concept art I could easily iterate off of and still use to make dynamic poses and animate.

Mask off neutral pose

Mask off neutral pose

Mask on neutral pose

Mask on neutral pose

Mask on posed

Mask on posed

Mask off posed

Mask off posed

Mask close up

Mask close up